the following are the descriptions that i was required by law to accompany all these maps, there are other levels as well, but they were exclusive to the addon, or they were of my creation(evil creation?) so blame the lawyers for making the dl bigger :p all levels created by Tom Kerr(check readme) are not to be distributed, used as a base, or even touched, they are in this addon, no where else without my permission - Jerky! ================================================================ Title : Luvhut Date Finished : 21 NOV. 97 Filename : luvhut.MAP Author : Maannxx Email Address : jsmith145@utah-inter.net Misc. Author Info : Many thanks to Mkitsono1 for helping me test my maps. Description : Smaller frag type wangbang. Good warm up map! simple build ... fun to play ... Other Maps : Mkoto, Buentaka, Additional Credits to : 3D Realms (c), GT Interactive (c) ================================================================ * Play Information * Episode and Level # : Single Player : no Cooperative 2-8 Player : no WangBang 2-8 Player : 2-4 players...we tested with 7 and ran smooth.. Difficulty Settings : Not implemented New Sounds : No New Music : No New Graphics : No New/changed CONs : No Demos Replaced : None * Construction * Base : New level from scratch Build Time : Built while taking breaks from other maps Editor(s) used : Known Bugs : none May Not Run With... : * Copyright / Permissions * Authors may NOT) use this level as a base to build additional levels. You MAY distribute this MAP, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. ********************************************************************** Title : Nuclear Vally 2 File Name : nkevlly2.map Date : 1-18-1998 Author : Ace Potato E-Mail address : Mentel@netcom.ca Nick on IRC : ace potato Thanks to my beta testers: My LAN buddies Description For Web Site Please keep this SMALL : nulear mayhem. Description for Viewers : I hope your not affraid of fallout. Files included : Other Notes : La, La, La. [LOOK AT THE END OF THIS FILE FOR SECRET TRICKS] Additional info about me : If any body has any problems building, or lost interest in a level, E-mail me the level and/or description of the problem and I will try and help. -thanks- Additional Credits to : 3DRealms Other levels made by me : Aquafun.map, Ground0.map, and a million Duke levels (on request) The original nuclear vally ============================================================================== ** Player Informational ** Level # : ok Single Player : na Cooperative 2-8 Player : No Wang Bang 2-8 Player : yep Capture the Flag : No Difficulty Settings : No Monsters : nop, just bunnies New Graphics : No New Music : No New Sound FX : No Demos Replaced : No ** Build Info ** Base : my deranged head Build time : can't remember, wasn't fully aware of my surroundings. Editors used : Build Editor Known Bugs : Don't think so ** The Leagal ** Ya, like I care. I'm no tight ass. You MAY distribute nkevlly2.map, provided you include this file, with no modifications. You may distribute nkevlly2.map in any electronic format (BBS,Diskette,CD,etc.) as long as you include this TXT intact. DO NOT enter this map in any stupid contest. I want it freely distributed everywhere. You MAY include nkevlly2.map in any compilation. If you do include my map on a CD compilation I would be happy if you would send me a copy of that CD. ********************************************************************** Title : Battle Chess Filename : Battlech.map Author : Torsten Richter E-mail : TRichter@r-w.de Web Page : Misc. Author Info : Other Levels : Toritown, Avenger Description : small WB for 2-3 players Additional Credits To : 3D Realms for making such a great game and editor ====================================================================== * Play Information * Episode and Level # : Single Player : No DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : No Difficulty Settings : Not implemented New Art : No New Music : No New Sound Effects : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : None Construction Time : 2 days Known Bugs/Problems : None are known. ********************************************************************** Title : Bridges Date Finished : 12-7-97 Filename : Bridges.map Author : Taz_maniac Email Address : Taz_maniac@ten.net Misc. Author Info : Look for me on TEN Description : Complex network of bridges in a forest. It takes a little exploring to get used to but quite fun and challenging. Based on the famous mojodojo series. Additional Credits to : ================================================================ * Play Information * Episode and Level # : only 1 Single Player : I guess you could play by yourself, but why? Cooperative 2-8 Player : What's the point, no monsters DukeMatch 2-8 Player : Oh yeah. Preferably more than 4. Difficulty Settings : nope New Sounds : pshaw New Music : pshaw New Graphics : pshaw New/changed CONs : pshaw Demos Replaced : no sir * Construction * Base : Based on my last level, mojodojo. No room over room here, so gameplay should be better. Build Time : Don't ask Editor(s) used : Hmmm, let me think Known Bugs : Let me know if you find one May Not Run With... : its legs amputated ** Copyright / Permissions ** Authors MAY use mojodojo.map or mojoctf.map as a base to build additional levels but please give me a little credit. You MAY distribute mojodojo.map or mojoctf.map provided you include this file, with no modifications. You may distribute mojodojo.map or mojoctf.map in any electronic format (BBS,Diskette,CD,etc.) as long as you include this TXT intact. You May not upload mojodojo.map or mojoctf.map to any other site (If entered in contest!!) You MAY include mojodojo.map or mojoctf.map in any compilation. You may not alter the level in any way except the minor change of the MAP number. If you do include my map on a CD compilation I would be happy if you would send me a copy of that CD. ********************************************************************** Title : C.O.Z.E : City Of Zilla Enterprises Author : Yves Bresson E-mail : yves.bresson@span.ch ICQ : 2371718 Web Page : http://homer.span.ch/~spaw1261/ http://homer.span.ch/~spaw1261/shadow http://www.aim4game.com/shadow Description : Small city, a lot of interconnections between all parts of the map. Pretty good for fast WangBangs. Additional Credits to : the guys at 3D Realms ! Coming soon : "High In The Sky", a new single player map learn more on my Shadow Warrior pages. =========================================================================== Episode and Level # : user map Single Player : No Cooperative Play : No Deathmatch Play : Yes !! Capture the Flag : No Difficulty Settings : No Monsters : No New Arts : No -- Construction -- Base : scratch Build time : 2 days Editor(s) used : Shadow Warrior Build Known Bugs : none. Please email if you find out one. -- Copyright / Permissions -- Authors may NOT use this level as a base to build additional levels. You MAY distribute this map, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. If you put my map on your web-page please let me know, thanks. *********************************************************************** Title : Conflict ( CONFLICT.MAP ) Date : 08.12.1997. Author : Vedran Jelenic Nick on IRC : Zagor Name on Ten : --- Name on kali : --- Other Screen Names : --- Thanks to my beta testers : --- Description For Web Site Please keep this SMALL : Small, fast-paced deathmatch level. Description for Viewers : This is small level designed for deathmatch games ONLY. I haven't spent too much time working on this level, but I think that both, design and playabi- lity are very good. Enjoy ;) ! Files included : this txt file ( conflict.txt ), conflict.map, demo.dmo, confdemo.bat and _maps.txt Additional Credits to : --- Other levels I've made : Check out the _maps.txt !!! *** Play Information Level # : User Level Single Player : Nope Cooperative 2-8 Player : Nope Wang Bang 2-8 Player : YES, 8 start positions but best for 2-4 pl. Capture the Flag : No Difficulty Settings : No New Monsters : No New Graphics : No New Music : No New Sound FX : No Demos Replaced : YES, check out the demo if you wanna see where the secret rooms are. ( Start the game with CONFDEMO.BAT !!! ) *** Build Information Base : New level from the scratch. Build time : Few hours in a one day ( I was bored :P ). Editors used : Build for Shadow Warrior. Known Bugs : None. At least I haven't found any. *** Copyright / Permissions - Authors MAY NOT use CONFLICT.MAP as a base to build additional levels. - You MAY NOT upload CONFLICT.MAP to any other site. PERIOD ! ********************************************************************** Title :CLIFFWAR File Name :cliffwar.map Date :1-18-98 Author :FATCOW E-Mail address :FATCOW@ten.net Nick on IRC :n/a Name on Ten :FATCOW Name on kali :n/a Other Screen Names : Thanks to my beta testers: Description For Web Site Please keep this SMALL :up down in out fast paced action Description for Viewers : Files included : Other Notes :check out the line crossing Additional Credits to : nukem-boy (for helping me make stairs work) Other levels I've made : none i've accually finished ============================================================================== ** Play Information ** Level # : 1 Single Player : no Cooperative 2-8 Player : no Wang Bang 2-8 Player : yes Capture the Flag : no Difficulty Settings : no Monsters : no New Graphics : no New Music : no New Sound FX : no Demos Replaced : no ** Build Information ** Base : from scratch Build time : 4 hours Editors used : biuld Known Bugs : no known bugs ** Copyright / Permissions ** Authors May not use cliffwar.map as a base to build additional levels. You MAY distribute cliffwar.map, provided you include this file, with no modifications. You may distribute cliffwar.map in any electronic format (BBS,Diskette,CD,etc.) as long as you include this TXT intact. You May not upload cliffwar.map to any other site (If entered in contest!!) You MAY include cliffwar.map in any compilation. You may not alter the level in any way except the minor change of the MAP number. If you do include my map on a CD compilation I would be happy if you would send me a copy of that CD. ********************************************************************** Title : The Death Zone Filename : Deathz.map Author : W-Z E-mail : m2al@netscorp.com Misc. Author Info : this is my frist map Other Levels : none Description : a small two level area type level. Additional Credits To : me, I, and myself ====================================================================== * Play Information * Episode and Level # : none Single Player : No DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : No Difficulty Settings : Not implemented New Art : No New Music : No New Sound Effects : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : None Construction Time : 5H Known Bugs/Problems : tell me if there are some ********************************************************************** Title :HotLot File Name :Hotlot.map Date :August 31 1998 Author :Rick Service E-Mail address :serviceg@stn.net Nick on IRC :N/A Name on Ten :N/A Name on kali :N/A Other Screen Names :Kain Wolfgang, Kao KungFu Thanks to my beta testers:A bunch of people... Description For Web Site Please keep this SMALL : A fight to the death in a parking lot. Tons of cars to shoot to shit. Description for Viewers : A fight to the death in a parking lot. Tons of cars to shoot to shit. Files included : Umm...the map. Other Notes :...theres too much to fill out on this fucking form... Additional Credits to :.......no oooone.... Other levels I've made :I've made about 15 doom levels, 15 Duke levels, and 1 other SW level. ============================================================================== ** Play Information ** Level # :User map Single Player :No Cooperative 2-8 Player :No.. Wang Bang 2-8 Player :5 players Capture the Flag :no Difficulty Settings :no Monsters :NOOO New Graphics :I said No. New Music :And I'll say it again. New Sound FX :And once more.. Demos Replaced :NOOOOOOOOOOOOOOOO! ** Build Information ** Base :Scratch. Build time :under 10 hours. Editors used :Build. Known Bugs :None. ** Copyright / Permissions ** Authors May use HOTLOT.map as a base to build additional levels. You MAY distribute HOTLOT.map, provided you include this file, with no modifications. You may distribute HOTLOT.map in any electronic format (BBS,Diskette,CD,etc.) as long as you include this TXT intact. You May upload HOTLOT.map to any other site (If entered in contest!!) You MAY include HOTLOT.map in any compilation. You may alter the level in any way. If you do include my map on a CD compilation I would be happy if you would send me a copy of that CD. ********************************************************************** Title : Graveyard Dojo Author : Matthew Collver-Horvath Nicknames : "WOLF" Email Address : eifel1@worldnet.att.net URL : http://www.3dportal.com/darkflame/ Description : A small deathmatch level with a graveyard, forest, small hut, and a dojo! Files included : gravdojo.map gravdojo.txt Additional Credits to : Everyone who let me have permission to use their names in my level! Other levels I've made : I have done over 30+ maps, some of the more noteworthy ones are terra.map, RETURN Episode, GRUNE Level Pak, Roomover.map and this one. These go for both Duke and Shadow Warrior. Other Info: I am looking to do this professionally, and I have just started to understand Unreal editing and hopefully, through this, I can make a GRUNE sequel using Unreal. If anyone cares to join me in making that sequel, please e-mail me at: eifel1@worldnet.att.net. Thank you! ======================================================================= ** Play Information ** Level # : User Map Single Player : No Cooperative 2-8 Player : No Dukematch 2-8 Player : Yeah Difficulty Settings : None Monsters : None New Graphics : No New Music : No New Sound FX : No Demos Replaced : None ** Build Information ** Base : From scratch Build time : ~3 days/ ~12 hours overall Editors used : BUILD.EXE Known Bugs : Although rarely, when you hop out of the translucent pool in the forest, you may get stuck in the other half of the room over room effect. It has only happened to me once in my 3 hours testing. ** Copyright / Permissions ** Authors MAY NOT use Graveyard Dojo as a base to build additional levels. You MAY distribute GRAVDOJO.MAP, provided you include this file, with no modifications. You may distribute GRAVDOJO.MAP in any electronic format (BBS,Diskette,CD,etc.) as long as you include this TXT intact. You MAY include GRAVDOJO.MAP in any compilation. You MAY NOT alter the level in any way except the minor change of the MAP number. ********************************************************************** Title : Kitchen.map Date : April 16, 1998 Authors : Sheri Sleyzak & John Carto web address : http://swarrior.gagames.com/sleyzak : http://www.net-gate.com/~sleyzak : http://www.calgary.shaw.wave.ca/~jcarto e-mail : sleyzak@net-gate.com, jcarto@shaw.wave.ca Description For Web Site Please keep this SMALL :If you can't stand the heat? Go into the Kitchen! Lo Wang is a mouse in an oversized kitchen. Designed for a 2-4 player Wang Bang. Files included :kitchen.map, kitchen.txt Additional Credits to :Bob Long for helping beta test play. Other levels We've made : Sheri : Lotus.map, School.map, SchoolWB.map, Oz.map,911.map, mapmaker.map John : Mewata.map, Villas.map, AlienBas.map,Pumphous.map,Todeath.map, Fop.map ============================================================================== ** Play Information ** Level # : user level Single Player : no Cooperative 2-8 Player : no Wang Bang 2-8 Player : yes 2-8 Capture the Flag : no Difficulty Settings : no Monsters : no New Graphics : no New Music : no New Sound FX : no Demos Replaced : no ** Build Information ** Base : user level Build time : 2 weeks Editors used : Build Known Bugs : ** Copyright / Permissions ** Authors may not use kitchen.map as a base to build additional levels. You MAY distribute kitchen.map, provided you include this file, with no modifications. You may distribute kitchen.map_ in any electronic format (BBS,Diskette,CD,etc.) as long as you include this TXT intact. You MAY include kitchen.map in any compilation. You may not alter the level in any way except the minor change of the MAP number without permission. If you do include my map on a CD compilation I would be happy if you would send me a copy of that CD. ********************************************************************** Title: Outdoor Carnage Filename: outdoor1.map, outdoor2.map Author: Sushi-X, a.k.a. SushiMan E-mail: sushixman@yahoo.com Web page: None Other levels: This is my first SW map Description: Outdoor, basiclly 2 parts both with rooms-over-rooms designed for not too many players Additional Credits To: Um... just example.map ====================================================================== * Play Information * Episode and Level #: None Single Player: No WangBang 2-8 Player: Yes Capture The Flag 2-8 Player: Yes Difficulty Settings: Not implemented New Art: No New Music: No New Sound Effects: No Demos Replaced: No ===================================================================== * Construction * Base: New level from scratch Level Editor Used: BUILD Construction Time: I forget... I think about 3 hours (It's hard to build rooms-over-rooms!!!) Known Bugs: None to my knoledge, e-mail me if you find any * Where to get this MAP file * Probably at Wang's Dojo (site). File Location: http://www.wangsdojo.com (somewhere there) ===================================================================== * Important Information * Installation: Important Notes: outdoor1.map is the WangBang level, outdoor2.map is the Capture The Flag level. Both are the exactly the same although outdoor2.map has flags. You may distribute this map (er... these maps), but please leave it in the zip file with all contents intact, including the 2 maps, and this text file. ********************************************************************* Title : RISC (Version 1.2) Author : Cal Kveder Alias : Radon E-Mail : CKVEDER@HOTMAIL.COM Other Maps Created : ===DUKE NUKEM MAPS=================================== URBAN-BLAST (U-BLAST!.MAP) DukeMatch in a City SNOW-WAR (SNOW-WAR.MAP) DukeMatch in a Castle DHOUSE2 (DHOUSE2.MAP DukeMatch in a House ===================================================== again it's a DeathMatch . Description : A dark and deserted alien mine. The best design and architecture you'll find in a SW .map. Nicely placed ambience and lighting. Wangbang is above average. Additional Credits to : STRANGER for the weapon placement and play-testing. CYNIX for play-testing. HICK for play-testing. ============================================================================ * Play Information * Episode and Level # : N/A Single Player : No WangBang Level : Yes Difficulty Settings : No Secrets : One. Hours Wasted : 30+ Playtesting Hours : Approx. five hours. Date Started : Middle of October 1997. Version 1.0 Completed : November 5th, 1997 Version 1.1 Completed : January 30th, 1998 Version 1.2 Completed : February 2nd, 1998 * Construction * Base : No. Editor(s) used : Shadow Warrior's enhanced BUILD. Known Bugs : None..Definately sure this time. * Where to get this MAP file * FTP sites : Use a search engine BBS numbers : Pandora's Box - (403) 282-7616 - 14,400 BPS WWW sites : HTTP://BBS.TDP.NET/~RADON/ * Final words * * Don't use this as a base, as it would be pointless and only piss me off. * Check out my other maps. * Don't think you are a LEVELGOD when your obviously not (Chi Lee). * I wish 3D REALMS would have left the .CON files...or at least removed the annoying darkening effect which appears at a distance, and ruins a large level. ********************************************************************** Title : Rival Filename : rival.map Author : Torsten Richter E-mail : TRichter@r-w.de Other Levels : Toritown, Avenger, Battle Chess, Knockout Description : medium sized WB level Additional Credits To : 3D Realms for making such a great game and editor ====================================================================== * Play Information * Episode and Level # : Single Player : Why? Not for me ! ;-) DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : No Difficulty Settings : Not implemented New Art : No New Music : No New Sound Effects : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : None Construction Time : 1 week Known Bugs/Problems : None are known. * Where to get this MAP file * File location : http://www.3daction.com : http://www.gameleader.com ===================================================================== -- Copyright / Permissions -- Authors may NOT use this level as a base to build additional levels. You MAY distribute this map, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. *********************************************************************** Title : SCRAP Author : Cal Kveder Alias : Radon E-Mail : CKVEDER@HOTMAIL.COM Other Maps Created : RiSC (RISC12.MAP) WangBang Arena ===DUKE NUKEM MAPS=================================== URBAN-BLAST (U-BLAST!.MAP) DukeMatch in a City SNOW-WAR (SNOW-WAR.MAP) DukeMatch in a Castle DHOUSE2 (DHOUSE2.MAP DukeMatch in a House Description : My first truely masterpeice. Architecture is un-matched, gameplay is impressive. Cannot be described with mere words, a must see. Additional Credits to : STRANGER for the weapon placement and play-testing. ============================================================================ * Play Information * Episode and Level # : N/A Single Player : No WangBang Level : Yes Difficulty Settings : No Secrets : One. (Credit Chamber) Hours Wasted : Enough. Playtesting Hours : Unknown. Date Started : Early February, 1998 Date Completed : Late March, 1998 * Construction * Base : No. Editor(s) used : Shadow Warrior's enhanced BUILD. Known Bugs : None. * Where to get this MAP file * FTP sites : N/A BBS numbers : Pandora's Box - (403) 282-7616 - 14,400 BPS WWW sites : HTTP://WWW.FREEYELLOW.COM/MEMBERS2/WZ/ * Final words * * Don't use this as a base, as it would be pointless and only piss me off. * Check out my other maps. * I wish 3D REALMS would have left the .CON files...or at least removed the annoying darkening effect which appears at a distance, and ruins a large level. =========================================================================== ********************************************************************** Tittle : Sanctity Date Filename : Feb 98 Filename : Sanctity.map Author : Andrew Huppatz Email Address : ajh@hello.net.au Web Page : http://www.tne.net.au/mrh/andrew/ Misc. Author Info : Been making maps for awhile , I’m a student at Saint peters college in Australia Description : A little forest area in thai land , great for Death Match . = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = * Play Information * Single Player : Just added a few monsters Cooperative 2-8 Player : no WangBang 2-8 Player : YES Difficulty Settings : not implemented New Sounds : no New Music : no New Graphics : no Bugs : Yes - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - * Construction * Base :new level from scratch Build Time :1 day ! Editor used : BUILD * Copyright / Permission’s * Authors may use this level as a base to build additional levels. You may distribute this Map, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, diskette, CD, etc) as long as you include this file intact. ********************************************************************** Title : SandNuke Author : MuTiLaToR_ E-mail : Not yet. Description : A big rectangle with 4 NuKes and some bridges. Really fast action. Good 2-5 players! Additional Credits to : No. ============================================================ -- Play Information -- Episode and Level # : Single Player : No Cooperative Play : No Deathmatch Play : Yes Difficulty Settings : Not implemented -- Construction -- Base : New level from scratch Editor(s) used : Shadow Warrior Build Known Bugs : -- Copyright / Permissions -- Authors may NOT use this level as a base to build additional levels. (One of the following) You MAY distribute this map, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. *******************************************************************