models/char/david/arm2/pistol
{
//dp_water 1 0 9 17  1 1 1  1 1 1  0.7

	{
		map models/char/david/arm/pistol
		rgbGen lightingDiffuse
	}
}

models/char/david/arm2/rifle
{
	//dp_water 1 0 9 17  1 1 1  1 1 1  0.7
	{
		map models/weapons/rifle/rifle
		rgbGen lightingDiffuse
	}
}


models/char/david/arm2/beagle
{
	//dp_water 1 0 9 17  1 1 1  1 1 1  0.7
	{
		map models/weapons/pistol/beagle
		rgbGen lightingDiffuse
	}
}


models/char/neko/catty
{
	//dp_water 1 0 9 17  1 1 1  1 1 1  0.7
	{
		map models/char/neko/catty
		rgbGen lightingDiffuse
	}
}