
TODO for QPakMan
================

+  make MakeTEX mode more robust (no FatalError calls).

-  PAK creation: if input file is "pak", merge rather than store
-  WAD creation: if input file is "wad", merge it

-  convert to/from gfx/xxx.lmp files  [unless -raw option]
-  convert to/from textures/xxx.wal files (Quake2)

-  unpacking images from PAK: find palette in PAK file [unless -c option]

-  for -colors option: support PCX format

-  implement -raw option
   - miptex wad unpack | pack
   - gfx.wad    unpack | pack
   - pak files  unpack | pack
   etc....

-  synchronize u_file and PAK improvements with Oblige code

